struct ReplayFrame {
pub data: ReplayFrameData,
pub timestamp: SystemTime,
}
Expand description
The metadata included in one frame of a Replay
Fields§
§data: ReplayFrameData
The data in the frame
timestamp: SystemTime
When the data was created
Trait Implementations§
Source§impl Clone for ReplayFrame
impl Clone for ReplayFrame
Source§fn clone(&self) -> ReplayFrame
fn clone(&self) -> ReplayFrame
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ReplayFrame
impl Debug for ReplayFrame
Source§impl<'de> Deserialize<'de> for ReplayFrame
impl<'de> Deserialize<'de> for ReplayFrame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ReplayFrame
impl RefUnwindSafe for ReplayFrame
impl Send for ReplayFrame
impl Sync for ReplayFrame
impl Unpin for ReplayFrame
impl UnwindSafe for ReplayFrame
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