pub struct SimulationSettings {
pub simulate: bool,
pub connection: ConnectionSettings,
pub robots: [bool; 6],
}
Expand description
Simulation options
Fields§
§simulate: bool
Launch a fake game server and physics simulation as a child process
connection: ConnectionSettings
Network details
robots: [bool; 6]
Which robots should be spawned in
Trait Implementations§
Source§impl Clone for SimulationSettings
impl Clone for SimulationSettings
Source§fn clone(&self) -> SimulationSettings
fn clone(&self) -> SimulationSettings
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SimulationSettings
impl Debug for SimulationSettings
Source§impl Default for SimulationSettings
impl Default for SimulationSettings
Source§impl<'de> Deserialize<'de> for SimulationSettings
impl<'de> Deserialize<'de> for SimulationSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SimulationSettings
impl PartialEq for SimulationSettings
Source§impl PartialOrd for SimulationSettings
impl PartialOrd for SimulationSettings
Source§impl Serialize for SimulationSettings
impl Serialize for SimulationSettings
impl StructuralPartialEq for SimulationSettings
Auto Trait Implementations§
impl Freeze for SimulationSettings
impl RefUnwindSafe for SimulationSettings
impl Send for SimulationSettings
impl Sync for SimulationSettings
impl Unpin for SimulationSettings
impl UnwindSafe for SimulationSettings
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