core_pb::drive_system

Enum DriveSystem

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pub enum DriveSystem<const WHEELS: usize> {
    Omniwheel {
        wheel_radius: f32,
        robot_radius: f32,
        radius_angles_rad: [Rotation2<f32>; WHEELS],
        forwards_is_clockwise: [bool; WHEELS],
    },
}
Expand description

Systems for motor speed calculations

Variants§

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Omniwheel

A drive system with any number of omniwheels that can freely move perpendicularly to their primary direction using rollers

Fields

§wheel_radius: f32
§robot_radius: f32
§radius_angles_rad: [Rotation2<f32>; WHEELS]
§forwards_is_clockwise: [bool; WHEELS]

Implementations§

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impl<const WHEELS: usize> DriveSystem<WHEELS>

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pub fn new_omniwheel( wheel_radius: f32, robot_radius: f32, radius_angles_rad: [Rotation2<f32>; WHEELS], forwards_is_clockwise: [bool; WHEELS], ) -> Option<DriveSystem<WHEELS>>

A drive system with any number of omniwheels that can freely move perpendicularly to their primary direction using rollers

Length and speeds should use grid units (gu)

§Arguments
  • wheel_radius: the radius from the center of a wheel to its edge, in gu; must be positive
  • robot_radius: 2d distance from the center of the robot to the center of each wheel, in gu; must be positive
  • radius_angles_rad: Angle of the line from the center of the robot to the center of each wheel, in radians, relative to the robot
  • forwards_is_clockwise: For each motor, if it is driven forwards, does that result in the wheel turning clockwise?

Note: if all wheels are turning clockwise, the robot as a whole turn rotate counterclockwise

§Returns

DriveSystem if the configuration is valid, otherwise None

Source

pub fn get_motor_speed_omni( &self, target_velocity: Vector2<f32>, target_angular_velocity: f32, ) -> [f32; WHEELS]

Get the speeds that each motor should turn for the given targets, in rad/s

§Arguments
  • target_velocity: the desired velocity of the robot in gu/s, relative to the robot
  • target_angular_velocity: the desired angular velocity of the robot in rad/s, clockwise positive
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impl DriveSystem<3>

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pub fn get_actual_vel_omni(&self, motor_speeds: [f32; 3]) -> (Vector2<f32>, f32)

Given signed motor speeds, find the velocity and angular velocity of the robot

§Arguments
  • motor_speeds: the signed speeds of the motors, in rad/s
Source

pub fn get_actual_rotational_vel_omni(&self, motor_speeds: [f32; 3]) -> f32

Given signed motor speeds, find the angular velocity of the robot

§Arguments
  • motor_speeds: the signed speeds of the motors, in rad/s

Trait Implementations§

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impl<const WHEELS: usize> Clone for DriveSystem<WHEELS>

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fn clone(&self) -> DriveSystem<WHEELS>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const WHEELS: usize> Debug for DriveSystem<WHEELS>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const WHEELS: usize> Copy for DriveSystem<WHEELS>

Auto Trait Implementations§

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impl<const WHEELS: usize> Freeze for DriveSystem<WHEELS>

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impl<const WHEELS: usize> RefUnwindSafe for DriveSystem<WHEELS>

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impl<const WHEELS: usize> Send for DriveSystem<WHEELS>

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impl<const WHEELS: usize> Sync for DriveSystem<WHEELS>

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impl<const WHEELS: usize> Unpin for DriveSystem<WHEELS>

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impl<const WHEELS: usize> UnwindSafe for DriveSystem<WHEELS>

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